Interface RetryConfiguration

Object containing values used for the player's retry mechanisms.

interface RetryConfiguration {
    maxRetries?: number;
    maximumBackoff?: number;
    minimumBackoff?: number;


maxRetries?: number

The maximum amount of retries before the player throws a fatal error. Defaults to Infinity.

maximumBackoff?: number

The maximum amount of delay in milliseconds between retry requests. Defaults to 30000.

minimumBackoff?: number

The initial delay in milliseconds before a retry request occurs. Exponential backoff will be applied on this value. Defaults to 200.